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Devlog
- May 07, 2025 by KidNamedKuro##project_underground, ##underground_afterhours, ##beta, ##playtestHi, it's @KidNamedKuro here. We have successfully uploaded our beta version of the previously uploaded Alpha version. However, this is mostly just testing some new inputs, and code to make sure that t... Continue reading
- April 30, 2025 by KidNamedKuro##devlog, ##gamedesign, ##project_underground, ##underground_afterhours, ##generalpost, ##announcementsHey, @KidNamedKuro here Things have been a bit hectic this past week, due to my recent jury summons, but I managed to get some modeling done. Below are some images for the official design for the map... Continue reading
- April 09, 2025 by KidNamedKuro##gamedesign, ##preproduction, ##project_underground, ##underground_afterhoursHello, Isaiah here (KidNamedKuro) We have finished and assumed a working, digital prototype for our game. There is however, a known bug that I have not been able to resolve, which has to deal with a m... Continue reading
- April 09, 2025 by KidNamedKuro##gamedesign, ##project_underground, ##underground_afterhours, ##preproduction, ##templateHello, Isaiah here, ( a.k.a KidNamedKuro ) I have here below some images relating to our prototype, starting with a custom made base template for what the main plaza will look like (Note: Just a base... Continue reading
- April 03, 2025 by KidNamedKuro##generalpost, ##devlog, ##announcementsWe are finally entering the preproduction phase for this project. To start, here is a brief backstory/general description of what our game is going to be about: [Underground: After Hours] Currently Pr... Continue reading